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The Handelot Times
Markets

The cost of play

Gaming Accessories Hit by Tariffs Here’s how we want to put it: Tariffs Play Hardball—Gamers and Studio Supply Chains Feel It.

The Handelot Times Issue 57, September 2025 5 min read

Recent trends show that the price of gaming gear is no longer determined solely by specs. The trade war turns capitalism into an arms race, where the new frontier of design and performance is momentarily overshadowed by raw import cost. Let’s explore how this plays out—literally—across gaming peripherals and hardware.

How high can gaming gear prices climb?

Research by the Trade Partnership Worldwide, shared through TechRadar and Tom’s Hardware, paints at least one stark scenario: tariffs could drive price increases in tech products by anywhere between 11% to a staggering 70%, depending on the category. When countries like China face combined levies nearing 145%, the math gets grim fast.([turn0search1]) That puts gaming consoles in the firing line. Analysts model consoles rising by up to 69%, potentially pushing an expected PlayStation 5 Pro to $1,200—up from its baseline near $699. When GPUs, controllers, and accessories share supply chains with these affected categories, their sticker tags can’t help but creep upward as well.([turn0search2])

What’s getting hit the hardest?

Gaming gear isn’t spared; in fact, it may have become a direct target, categorized as “toys” or peripherals—an administrative designation that eases tariff application. Companies like 8BitDo, known for their gaming controllers, slammed the pause button on China-to-U.S. shipments when hit with debilitating rate hikes—leading them to rely only on limited U.S. stockpiles.([turn0news6]) Microsoft hasn’t been immune either: it raised global Xbox pricing, including consoles, controllers, and headsets. Though not calling it out, executives confirmed that tough tariffs—especially those reaching up to 145%—behind the scenes are squeezing cost structures. The result: a $100 bump on hardware like the Xbox Series X and stepped-up prices on games and accessories.([turn0news10], [turn0news7])

When play gets pricier: how tariffs are driving up the cost of controllers, headsets, and GPUs

Controllers, headsets, and GPUs have emerged as three of the most visibly impacted product categories under the new tariff regime, and the reasons are as structural as they are economic. Controllers—whether for consoles or PC—are heavily reliant on precision electronics and molded plastics, both of which are predominantly sourced from Chinese manufacturers. When import duties climb, even a marginal increase of 10–15% on those components can translate into a retail price hike of $15–$30 per unit. Headsets face a similar fate: their high reliance on neodymium magnets, micro-drivers, and wireless chipsets—often assembled in a single factory cluster—means there’s little room to offset added costs without cutting quality. GPUs, perhaps the most tariff-sensitive of all, are hit twice: once on the silicon wafers themselves, and again on the finished cards, many of which are final-assembled in East Asia. This double exposure can add $100–$300 to the MSRP of mid-to-high-end models, pushing flagship GPUs into the $1,500–$2,000 bracket for the first time. Key cost drivers include:

The rest of this article is in the magazine Continue in issue 57

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