Video games and intelligence: is there a relationship?
Not everyone knows that there is a strong link between video games and intelligence that can be exploited not only in terms of play, but also in terms of teaching. Let’s see together how in this article.
Not everyone knows that there is a strong link between video games and intelligence that can be exploited not only in terms of play, but also in terms of teaching. Let’s see together how in this article. There is no doubt that video games have revolutionized the way we spend our free time. They are a way to be with friends, to enjoy moments of relaxation in solitude and, above all, occupy an important slice of the world economy. Think about investing nearly 100,000 million dollars each year in the development of these electronic pastimes. Surely you too have spent several hours glued in front of the screen, at home or in an arcade. They are a great way to break away from reality without thinking too much. But, leaving aside the playful aspect, is there a relationship between video games and intelligence? Indeed, playing on the PC, on the mobile phone or with the favorite console can mean not only fun, but also develop or increase certain mental skills. In this article we will explain what lies behind the relationship between video games and intelligence. What is gamification?
This neologism refers to the use of video games in contexts outside the simple game. Thus, we talk about pastimes (platforms or even applications) able to make certain activities carried out by people more pleasant and fun every day. Gamification can be used, for example, to support teaching. In school classrooms it can help improve students’ learning and cognitive development.
Today it is possible to gamify almost any activity. Regardless of their nature, digital or analogue, games can be of great help. Furthermore, thanks to the development of internet and fast connections, pupils can access a vast amount of resources. The educational and recreational activities started at school can continue even after you return home. However, still many parents are skeptical about it and not everyone sees these games as an opportunity, as a source of knowledge.
Video games and intelligence: why this relationship?
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